The House 

This is less a game and more a cold case that was left open and rotting.

You control four security cameras, each mounted in different corners of a modern, brutalist home. It’s quiet. Too quiet. 

The aftermath of what transpired here is unmistakable. Blood where there shouldn’t be blood.  Not to mention the blood soaked messages on the walls. A sculpture that definitely moved. Was it a person? Something else? Something worse?

This isn’t a horror game. Not really. It’s just you, watching… imagining… connecting dots that maybe shouldn’t be connected.

No jump scares. No voice lines. Just a looping glimpse into something that’s already over.
And maybe that’s the scariest part.

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